The five metal cups will not open
One-to-five stripe order, the Coin pickup, and the carriage-driver handoff.
Mystery adventure · Puzzle routes · Steam PC
A spoiler-conscious index for the Servant of the Lake locks and object puzzles that most often interrupt progress, with focused answers instead of a duplicated full walkthrough.
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Suggested route
This route keeps nearby locks separate and ends with the three-source Stone Tablet check.
Coin and Cups
Order all five metal cups by stripe count, take the Coin from the far-left cup, and hand it to the carriage driver without mixing this task with Stone Tablets.
Roach Puzzle
Push each roach into a black hole with adjacent light stones, preserve reachable sides, and recover safely with Undo or Reset before taking the tablet.
Attic Boxes
Resolve the apparent count mismatch, set all five animal-symbol pairs, and finish the connected attic-box route for the scroll and ladder rung.
Suitcase Codes
Use 281 for the Day 2 bathroom briefcase, keep 374 for the Day 1 carriage lock, and check the room before assuming a valid code is broken.
Stone Tablets
Collect the three tablets from the Roach puzzle, Flower puzzle, and Mailbox, then set the House and Tree symbol rows in causal order.
Match your screen
Use the room, object, or visible count to choose the page that owns the answer.
One-to-five stripe order, the Coin pickup, and the carriage-driver handoff.
The adjacent-stone push rule, safe-state planning, Undo, Reset, and the tablet reward.
Four missing small statues, five final positions, all animal-symbol pairs, and the two route rewards.
Day 2 Bathroom 281 versus Day 1 Carriage 374, including the clue behind each code.
All three tablet sources, both four-symbol rows, and a missing-tablet checklist.
Puzzle method
Several Servant of the Lake objects look related but belong to different locks. Identify the room and object first, then use the smallest focused route that owns that task.
Use stripe counts only for the five metal cups and take their Coin to the carriage driver.
Treat the Roach board as a reachability puzzle; preserve a side for the next light-stone push.
In the attic, separate four missing statue pickups from the Gold Box's five final match positions.
Check the day and room before entering 281 or 374 because both codes are valid for different locks.
For Stone Tablets, verify the Roach, Flower, and Mailbox sources before changing the final two-row order.
Available guides
Each guide covers one clear task and links back here when you need another route.
Order all five metal cups by stripe count, take the Coin from the far-left cup, and hand it to the carriage driver without mixing this task with Stone Tablets.
Resolve the apparent count mismatch, set all five animal-symbol pairs, and finish the connected attic-box route for the scroll and ladder rung.
Push each roach into a black hole with adjacent light stones, preserve reachable sides, and recover safely with Undo or Reset before taking the tablet.
Use 281 for the Day 2 bathroom briefcase, keep 374 for the Day 1 carriage lock, and check the room before assuming a valid code is broken.
Collect the three tablets from the Roach puzzle, Flower puzzle, and Mailbox, then set the House and Tree symbol rows in causal order.
Sources